Blog


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Giver's Gain

Networking for worker's co-ops, or Mutual Aid for social enterprise


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Sources of Social Power

Historical analysis, the Roman Empire, the Anti-University, and book survey technique


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Game AI Designed to Surprise

Collaborative Behaviour Trees in a Games Commons


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Adaptive Tile Maps in Godot

Blending Terrain Sets dynamically


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A Card Game Created by Commoners at Large

Our submission to the Games Transformed 2023 Game Jam


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An Update on the Decentralised Adventure Games

Demonstration of 2D game features directed by Linked Data


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FOSDEM and OFFDEM 2023

A short debrief


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Debrief from Happy Dev's 7th Birthday Party

Co-operative organising in the Basin d'Arachon


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Big City Agora

Building an Engine for animating adventure games in React


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Global Game Jam 2022

Making a chess-like arcade game in a team over 48 hours


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Couriers Strikes, Unions and Co-Operatives

Some strategies that we're taking, and some that we could take


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Multi User Domain

Using semantic web technologies to build an "infinite" text-based adventure game


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DjangoLDP 02 - ActivityQueueService

Building an Asynchronous Queue for managing ActivityStreams messages in Python


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The Self does not exist

A Computer Scientist's Perspective on Reality and Oneness


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Building a Framework for Federated Networks

Using Relational Databases, Django and ActivityStreams